Finale (Caraval #3) by Stephanie Gerber

Book Description:

Published: May 7, 2019

Format: Audio/OverDrive

A love worth fighting for. A dream worth dying for. An ending worth waiting for.

It’s been two months since the Fates were freed from a deck of cards, two months since Legend claimed the throne for his own, and two months since Tella discovered the boy she fell in love with doesn’t really exist.

With lives, empires, and hearts hanging in the balance, Tella must decide if she’s going to trust Legend or a former enemy. After uncovering a secret that upends her life, Scarlett will need to do the impossible. And Legend has a choice to make that will forever change and define him.

Caraval is over, but perhaps the greatest game of all has begun. There are no spectators this time—only those who will win, and those who will lose everything.

Welcome, welcome to Finale. All games must come to an end…

Review –

“Picking up just after the end of Legendary (2018), Garber continues to build the world of Caraval with a final installment, this time focusing equally on both Dragna sisters’ perspectives.

After they released their long-missing mother from the Deck of Destiny, Scarlett and Donatella hoped to rebuild their relationship and gain a new sense of family. However, Legend also released the rest of the Fates, and, much to their dismay, the Fallen Star—essentially the ur-Fate—is only gaining in power. As the Fates begin to throw Valenda into chaos and disarray, the sisters must decide whom him to trust, whom to love, and how to set themselves free. Scar’s and Tella’s passionate will-they-or-won’t-they relationships with love interests are still (at times, inexplicably) compelling, taking up a good half of the plot and balancing out the large-scale power games with more domestic ones. Much like the previous two, this third book in the series is overwritten, with overly convenient worldbuilding that struggles nearly as much as the overwrought prose and convoluted plot. While those who aren’t Garber’s fans are unlikely to pick up this volume, new (or forgetful) readers will find the text repetitious enough to be able to follow along.” Kirkus Review

I was disappointed with this final book of the Caraval series. I loved the other two, but for me, this one fell flat. It’s true that the sisters had their hands full with fighting the Fates, keeping their romances alive and surviving to love another day, so I don’t know why I felt like there should have been more.

The thing I COULDN’T get enough of was the vivid imagery and the lush fantasy with which the author filled all three books in the series. Her descriptions are colorful and majestic.

 

 

 

 

Legendary (Caraval #2) by Stephanie Garber

Book Description:

Published: May 29, 2018

Format: Audio/OverDrive

A heart to protect. A debt to repay. A game to win.

After being swept up in the magical world of Caraval, Donatella Dragna has finally escaped her father and saved her sister, Scarlett, from a disastrous arranged marriage. The girls should be celebrating, but Tella isn’t yet free. She made a desperate bargain with a mysterious criminal, and what Tella owes him no one has ever been able to deliver: Caraval Master Legend’s true name.

The only chance of uncovering Legend’s identity is to win Caraval, so Tella throws herself into the legendary competition once more—and into the path of the murderous heir to the throne, a doomed love story, and a web of secrets…including her sister’s. Caraval has always demanded bravery, cunning, and sacrifice, but now the game is asking for more. If Tella can’t fulfill her bargain and deliver Legend’s name, she’ll lose everything she cares about—maybe even her life. But if she wins, Legend and Caraval will be destroyed forever…

Welcome, welcome to Caraval . . . the games have only just begun.

Review –

The author returns to the world of bestseller Caraval , this time with the focus on younger, more daring sister Donatella.

Valenda, capital of the empire, is host to the second of Legend’s magical games in a single year, and while Scarlett doesn’t want to play again, blonde Tella is eager for a chance to prove herself. She is haunted by the memory of her death in the last game and by the cursed Deck of Destiny she used as a child which foretold her loveless future. Garber has changed many of the rules of her expanding world, which now appears to be infused with magic and evil Fates. Despite a weak plot and ultraviolet prose (“He tasted like exquisite nightmares and stolen dreams, like the wings of fallen angels, and bottles of fresh moonlight.”), this is a tour de force of imagination. Themes of love, betrayal, and the price of magic (and desire) swirl like Caraval’s enchantments, and Dante’s sensuous kisses will thrill readers as much as they do Tella. The convoluted machinations of the Prince of Hearts (one of the Fates), Legend, and even the empress serve as the inspiration for Tella’s story and set up  the future volumes, which promises to go bigger. 

I didn’t care for this installment of the Caraval series because the focus wasn’t really the game, like the first one. There were many players, who weren’t really players and goals that were seemingly impossible. But, it’s only a book and the author can write it any way she chooses. My favorite part was the last few chapters where things really start to happen and we find out the identity of Legend.

Can’t wait for the third and final book which comes out next year.

 

Caraval (Caraval #1) by Stephanie Garber

Book Description:

Published: January 31, 2017

Format: Audio/OverDrive

Remember, it’s only a game…

Scarlett Dragna has never left the tiny island where she and her sister, Tella, live with their powerful, and cruel, father. Now Scarlett’s father has arranged a marriage for her, and Scarlett thinks her dreams of seeing Caraval—the faraway, once-a-year performance where the audience participates in the show—are over.

But this year, Scarlett’s long-dreamt-of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to the show. Only, as soon as they arrive, Tella is kidnapped by Caraval’s mastermind organizer, Legend. It turns out that this season’s Caraval revolves around Tella, and whoever finds her first is the winner.

Scarlett has been told that everything that happens during Caraval is only an elaborate performance. Nevertheless she becomes enmeshed in a game of love, heartbreak, and magic. And whether Caraval is real or not, Scarlett must find Tella before the five nights of the game are over or a dangerous domino effect of consequences will be set off, and her beloved sister will disappear forever.

Welcome, welcome to Caraval…beware of getting swept too far away.

Review –

Last year I received this Post-It Note holder in a subscription box(I forget which one) but hadn’t read Caraval yet, so really didn’t appreciate it’s meaning until later.

 

The world of Caraval is one part amusement park, one part Venice, and one part game show, painted in all the colors of a gothic circus. Girls in gowns rustle their way down dark hallways, searching for clues that will win them a wish — but some girls have more need of wishes than others.

Scarlett has led a life made small by abuse. She and her sister Tella dwell in constant fear of their cruel and violent father. Tella beats against the bars of their golden cage, but Scarlett keeps the peace as best she can, desperate to protect them both. She has given up on her childhood dream of attending Caraval, a magical performance that blends theatre with an adventure game, resigning herself to an arranged marriage that will offer her — and Tella — a true escape from their father.

When an invitation arrives from Legend himself, the mastermind creator of Caraval, beckoning the sisters to a mysterious island and offering them a place in the game, Tella forces Scarlett to abandon her plans of calculated safety in favor of an adventure. But it soon becomes clear that Legend has other ideas. He steals Tella away and makes her the prize of Caraval, leaving Scarlett no choice but to win the game.

Scarlett knows that everything she experiences in Caraval is a part of the performance, but the line between fantasy and reality starts to blur, especially when it comes to Julian, a sailor boy who has joined the game. Like everyone she encounters in Caraval, he isn’t what he seems — and she can’t resist his help or his company. As the nights of the game progress, she sinks deeper and deeper into a story that grows ever darker, and gets further and further from the safe future that was almost within her grasp.

Caraval delights the senses: beautiful and scary, described in luscious prose, this is a show readers will wish they could enter. Dresses can be purchased for secrets or days of life; clocks can become doors; bridges move: this is an inventive and original circus, laced with an edge of horror. A double love story, one sensual romance and the other sisterly loyalty, anchors the plot, but the real star here is Caraval and its secrets. For you see, Caraval is the world of the game, which feels like a journey into a dark branch of Disneyland, where the animatronics have feelings and don’t like you very much, and the expensive cupcakes may have poison in them.

Loved this book and am looking forward to reading the next installment in the series, Legendary, which comes out in May of this year, because what appears to be a happy ending isn’t at all what it seems.